CAD-II (Computer Aided Design) 6 WEEKS - 36 Hrs
A- Fashion Design - II
- Color
- Science or Intuition
- Color system
- Working with color understanding the color wheel
- Color and the apparel Industry
- Communicating color
- Color and the digital world
- Color for visualization versus color for production
- Interview: Hilary Spalding Fischer
A- Fabric: The Designer's Medium
- The fabric selection process
- Organizing the fabrics
- Designing textiles for a line or group
- Printed fabrics
- Using a Scanner
- Computerized pattern Generation (Stripes, Woven-In-Design, Pattern in Knitting)
A- Understanding Shapes
- Fabriic selection and silhouette
- Proportion
- line, focal point
- Cut, fit and construction
- Coordinating silhouettes
- Rendering silhouette
- Computer rendering of silhouette
A- Understanding Shapes
- Fabriic selection and silhouette
- Proportion
- line, focal point
- Cut, fit and construction
- Coordinating silhouettes
- Rendering silhouette
- Computer rendering of silhouette
| UNIT-4: (Presentation and Graphics) |
A- External presentation materials
B- Internal presentation materials
C- Planning a presentation
- Organization and composition
D- Computer Generated Presentation
- Computer Generated Catalogue
E- Presentation Boards
- Multimedia and 3-D presentations
| UNIT-5: (Getting Started with Adobe Illustrator) |
A- The Illustrator Window
- Opening a workfile
- Screen elements and menus
- Defining page boundaries
- The artboard and scratch areas
- Navigating the screen
- Using the toolbox
- Using palettes
B- Setting preferences
C- Custom keyboard shortcuts
D- Customizing document setup
E- Setting rulers, guides and grids
F- Naming preview and procedures
F- Accessing help
| UNIT-6: (Creating Basic Objects) |
A- Making Selections
- Using the selection tools
- The select menu
- The magic wand
- Arranging objects on the art-board
B- Shapes and Lines
- Rectangles, squares, ellipses and circles
- Complex objects using the polygon and start tools
- Using the flare tools
- Creating lines
- Creating grids
- Adding / defining symbols
C- Creating paths
- Using the pen tool
- Using the pencil tool
- Compound paths
D- Editing Bezier Curves
- Changing objects and lines
- Editing path segments
- The liquify tools
- Path editing menu commands
E- Painting
- Filling and strokking with color
- Color models (RGB, CYMK)
- Palettes
- Custom color
- The eye-dropper tool
- The paint bucket tool
F- Other basic graphic procedures
- Applying appearences and styles
- Using transformation tools
- The alilgn palette
- Blending
| UNIT-7: (Advance procedures) |
A- Working with layers
- Using the layers palette
- Creating a layer
- Moving, locking, pasting and merging layers
- Targetting a layer
B- Adding Text
- Using the type tool
- Setting type attributes
- Linking text blocks
- placing text on the path
- Adjusting text flow
- Changing type orientation
C- Insert charts and graphs
D- Showing and hiding with masks
- Clipping masks
- Opacity masks
- Layer clippping masks
E- Distorting, wrapping and liquifying techniques
F- Effect of vector art work
G- Woorking with raster images
- Raster effect and filters
- Linking and embedding
- Choosing resolution
H- File formats and platform issues
I- Printing illustrations
- Methods of printing
- Preparing a document for printing
- Producing color seperations
I- Saving illustrations for the WEB
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